How It Works
A NoodleStrike quiz looks like an ordinary yes/no quiz. It isn't. Every question has one button that quietly refuses to be clicked, so the person answering ends up giving you the answer you picked in advance - and has a good time losing.
The three tricks
The button runs away from the cursor.
Every time they move toward the button you sabotaged, it slides somewhere else on the screen. On a phone it jumps the moment a finger gets close. Most people chase it two or three times before giving up and tapping the other one.
The button takes several taps to register.
It looks completely normal and it responds to clicks - it just quietly ignores the first few. People assume the page is lagging, click harder, then switch to the other button. This one is the most convincing, because nothing visibly moves.
The two buttons trade places at the last second.
Right as the click is about to land, the sabotaged button swaps position with the one you actually wanted. They end up clicking the right answer by accident, which is somehow more satisfying than if they had just picked it.
Building one, step by step
Start from a template or a blank quiz. Each question is a plain yes-or-no question - the trick is in the buttons, not the wording.
For every question you choose the button you want sabotaged. The other one becomes the answer people get steered toward, so you decide the outcome before anyone plays.
Each character reacts with a different mood per question. It is cosmetic, but it does most of the work in making the quiz feel like a bit rather than a demand.
You get a short link to send. Play it yourself first if you want - your own plays are not counted in the view and completion stats on your homepage.
Does it work on phones?
Yes - the tricks are built for touch as much as for a mouse. Dodge jumps away from a finger, multiply ignores the first taps, and swap trades places mid-tap. Most quizzes get opened on a phone, so that is the case they are tuned for.
How long do quiz links last?
Links stay live for 30 days, then expire. That is deliberate - these are meant to be sent, played once, and laughed at, not to sit around forever.
Want to see finished ones first? Browse the quiz examples or meet the characters.